“China’s Story Begins Now.”
We’ve covered some notable kusogē on the Bad Game Hall of Fame in the past, as “bad games” websites worth their salt all inevitably do. Logically, our journey started at the very beginning, with the very first game to be associated with the mocking portmanteau. Thus far, we’ve tackled one entry in the unofficial “Treasure Hunters Trinity,” with two more Famicom fossils still left to unearth. Hell, one might argue we’ve already seen the worst of the worst ’round these parts, as we’ve even gone and written about the oft-proclaimed, almighty “Emperor of Kusogē” itself. But today brings us another contender to that dubious throne — a game in which you play as no less than a veritable King. I suppose we should bow in the presence of bad game royalty, and bask in the discomforting glow of its dull, flickering light. And so we embark on another cursed journey: A trek which spans the Eastern Hemisphere, providing little more than the vague directive to head westward.
Hell, one might even dare to call this troublesome travelogue a “Journey to the West!”
For those not clued into the gag, here: Journey to the West (西遊記 in its native Chinese) is the title of perhaps one of the most popular and influential novels ever written, with its original publication [by an anonymous author] dating back to 16th century China. Y’all ever watch the original Dragon Ball? The whole franchise started as an homage to this story. Ever played Enslaved: Odyssey to the West? Yeah, reckon that subtitle should make a little more sense to you now. But of course, Enslaved wasn’t the first video game to base itself on the folkloric exploits of the so-called “Monkey King” Sun Wukong: I believe that honor is owed to a 1984 Capcom arcade title, SonSon? But alas, that’s still not the title we’re here today to discuss, either. Jump ahead two years in time to 1986, and to the debut software offering of one VAP Inc. — an already-established Japanese entertainment company, looking to dip their toes into this new-fangled video game fad. The end result of their efforts and investment came to Nintendo’s Family Computer in the form of Ganso Saiyūki: Super Monkey Daibōken (元祖西遊記スーパーモンキー大冒険) — roughly translated as ‘Original Journey to the West: Super Monkey Adventure.’ And boy howdy, what an adventure consumers had in store for them.
Despite its notoriety as a formative Famicom kusogē, documentation for the development of Ganso Saiyūki has remained something of a mystery for the better part of the last 35 years. Appearances and references to it within Japan’s popular culture evidently did little in the way of compelling its original creators to open up on the subject of its production — a likely low point in their professional histories, and perhaps even a personal sore spot for some. But come 2018, one of the game’s three developers stepped up to confess their role in it, and kindly helped to solve many of the mysteries behind the enigmatic cartridge. Needless to say, this article will come equipped with all the pertinent details of the game’s construction, and brief histories on the companies and major players involved. Naturally, we’ll also be undertaking the virtual expedition for ourselves, and recording our meditations on all the highs and lows. At journey’s end, we’ll try and get a handle on how the game was received in its time, its lasting legacy, and the surprising places some of the parties involved would later wind up in their careers. So come now, ye seekers of enlightenment: Vulture Peak awaits!