Author Archives: Cassidy

Cassidy is the curator of a bad video game hall of fame. Whether you interpret that as "a hall of fame dedicated to bad video games" or as "a sub-par hall of fame for video games" is entirely up to you. Goes by "They / Them" pronouns.

Genuine cowpoke.

Contact: E-mail | Twitter

Captain Novolin

“Captain Novolin and the Attack of the Talking Tootsie Rolls.”

When the world needs a hero, Captain Novolin answers the call. The world then proceeds to collectively pretend that they’re driving through a tunnel, and can’t hear what the Captain is saying. Such is the power of the world’s “first diabetic superhero!”

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The Bad Game Hall of Fame on Patreon!

For those interested in supporting the Bad Game Hall of Fame monetarily, we’ve just launched our page on Patreon! I’m still working out what sorts of perks and rewards are worth putting up and providing, and the logistics of how best …

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Top Five: Best Books About the History of Video Games

Five of the best books covering subjects surrounding games development and the history of the industry; plus, a very dishonorable mention.

Posted in Lists 'n' Roundups  |  5 Comments

Shaq Fu

“Shaq Fu Take Note, ‘Cause I Stand and Deliver.”

Just in time for A Legend Reborn, it’s our comprehensive review of the original game, the circumstances that lead to its development, and the lasting legacy that inspired a follow-up twenty-five years later.

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Snake’s Revenge

“Three Cheers for Snake’s Revenge.”

Declassifying Solid Snake’s mission to save the world from a truly Kockamamie scheme, all while suffering the yellowing skin symptoms of jaundice. What went wrong in North America’s sequel to Metal Gear?

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Friday the 13th

“Look What You Did to Friday the 13th!”

Gather ’round the campfire, and listen to the legend of 8-bit Jason Voorhees. Is it truly the terror it is made out to be, or is there a happy ending to this horror story?

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Venetian Blinds

“There Are No Venetian Blinds in Venice.”

The true story behind a programmer’s joke, which we’ve all been re-telling wrong for the better part of twenty years. It’s time for us to raise the curtain — or should I say, blinds?

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Castlevania Judgment

“History Passes the Final Castlevania Judgment.”

Warriors of the Light and Creatures of the Night gather to do battle with motion controls in hand. But is it a Castlevania game worth fighting for?

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Interview: ‘Drake of the 99 Dragons’ QA Tester, Andrew Bado

An interview with a QA tester for Drake of the 99 Dragons, conducted with the goal of dispelling some of the long-running rumors surrounding the game, and providing some behind-the-scenes insight into a largely undocumented development cycle.

Posted in Industry Interviews  |  1 Comment

Drake of the 99 Dragons

“I Got 99 Problems but a Drake Ain’t One.”

As the resurrection of the Undying Dragon has come upon us, we take a look at what is possibly the most-maligned shooter of all time. Did it truly deserve damnation, or does it demonstrate an indomitable spirit?

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