Author Archives: Cassidy

Cassidy is the curator of a bad video game hall of fame. Whether you interpret that as "a hall of fame dedicated to bad video games" or as "a sub-par hall of fame for video games" is entirely up to you. Goes by "They / Them" pronouns.

Genuine cowpoke.

Contact: E-mail | Twitter

Chase the Chuck Wagon

“Chase Your Chuck Wagon, and Come Along.”

Sniffing out the truth behind one of the worst licensed games of all time, and why it receives quite as much notoriety as it currently endures.

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Night Trap

“You’ll Get Caught in the Night, in the Night Trap!”

A look at what was once briefly considered to be one of the most controversial video games of all time, as well as the related stories of a failed console and the Senate committee hearing on video game violence.

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Super 3D Noah’s Ark

“The Lord Said to Noah, ‘Enter the Super 3D Ark.'”

Wisdom Tree’s infamous take on Wolfenstein 3D, in its most-remembered SNES incarnation. But can a game based on a veritable classic truly be so bad? Is the story of this game as most folk are familiar with really all that accurate?

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Castlevania: The Adventure

“Castlevania: Adventure on the Go!”

A review of Castlevania’s first outing on the Game Boy — not to mention, one of the first two platformers for the handheld, period. Does the game successfully miniaturize the vampire-killing experience?

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Radar Scope

“Off the Radar Scope.”

A look at one of Nintendo’s earliest failures in the games industry. But was it really a failure? Includes a brief overview of Nintendo’s other early video game output, and the helping hands provided by Ikegami Tsushinki.

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Pit-Fighter

“Is Pit-Fighter Truly the Pits?”

An in-depth look at a digitized fighter predating Mortal Kombat, marketing itself a graphical powerhouse. But did it have the impressive and innovative gameplay to match?

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E.T. the Extra-Terrestrial

“In Defense of E.T. on Atari.”

In our first article, we attempt to clear up the myriad misconceptions that surround the infamous 1982 release, and determine who is truly to blame for Atari’s sad fate.

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